Controls:

Move: [A], [D], [Right arrow],  [Left arrow]

Interact: [E]

Jump: [Space], [Up arrow], [W)

This is a game made for the GMTK Game Jam 2024. It's  a simple puzzle game where you edit your size to complete puzzles. As of right now there are only 3 tutorial levels and 2 normal levels, so the game is pretty short.

The .exe version doesn't have an official Microsoft license and therefore you need to press Show More > Run Anyway

Psst... hold shift and select level one for some speedrunning!

StatusReleased
PlatformsHTML5, Windows
Release date Aug 20, 2024
AuthorCubingDeveloper
GenrePuzzle
Made withGodot
Tags2D, Pixel Art
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
ScaleShift.exe 82 MB

Install instructions

Downlaod the .exe file and open it. Since I don't have a licence you need to press Show More then Open Anyway.

Comments

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Nice work! Concept is good and I can see this being taken much further.

Feedback: I think the camera should either strictly be on the player's center, or look slightly ahead of the direction the player is moving. That would make it a little more intuitive.

Yeah, but due to the time limit this is what I managed to make with the camera.

Thanks for the feedback!

It is a cool idea, and I like how the tutorial teaches you the mechanics without explaining them, but instead making you figure them out in a level. 

However, I feel like the complimentary mechanics (elevators and breakable walls) are to restrictive as to make for really interesting puzzles, because they act as locked doors that require a specific size. Maybe if instead they worked differently depending of the player size, like if the elevator launched smaller sizes further, breakable blocks broke more with size or some size-changers (i don't know what to call them) could be moved like boxes it could lead to puzzles with more inventive solutions.

Also the music is beautiful. Good job!

Thanks! I am planning to make some kind of sequel or remake later on, because know I am more familiar with Godot 4, it’s almost the first time I use Godot instead of Roblox Studio so I had to improvise a bit.


Thanks for the feedback!

(1 edit)

MAYBE PUT YOUR CONTROLS ON YOUR PAGE IT WOULD HELP. BUT ITS A COOL GAME

Oh Yeah, thanks!